the michael galpert experience

Be Well, Do Good.

170 notes

While people occasionally choose to push themselves to work some extra hours at times when something big is going out the door, for the most part working overtime for extended periods indicates a fundamental failure in planning or communication. If this happens at Valve, it’s a sign that something needs to be reevaluated and corrected. If you’re looking around wondering why people aren’t in “crunch mode,” the answer’s pretty simple. The thing we work hardest at is hiring good people, so we want them to stick around and have a good balance between work and family and the rest of the important stuff in life.
Valve Employee Handbook [PDF] (via Chris Parker)

(Source: buzz)

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  10. thedecline20 reblogged this from billcorbett and added:
    Here’s someone who knows how to run a company
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  12. giddygirlie reblogged this from robofrakkin and added:
    this.
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    Valve > every other game company